{"created":"2023-05-15T11:11:18.612010+00:00","id":148,"links":{},"metadata":{"_buckets":{"deposit":"5faa2073-659a-4ffa-af86-7c5d41f2f9e8"},"_deposit":{"created_by":14,"id":"148","owners":[14],"pid":{"revision_id":0,"type":"depid","value":"148"},"status":"published"},"_oai":{"id":"oai:sanotan.repo.nii.ac.jp:00000148","sets":["35:37"]},"author_link":["207","204"],"item_10002_biblio_info_7":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicIssueDates":{"bibliographicIssueDate":"2019-03-31","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"30","bibliographicPageEnd":"68","bibliographicPageStart":"63","bibliographic_titles":[{"bibliographic_title":"佐野日本大学短期大学研究紀要"},{"bibliographic_title":"Sano nihon university college bulletin","bibliographic_titleLang":"en"}]}]},"item_10002_description_5":{"attribute_name":"抄録","attribute_value_mlt":[{"subitem_description":"As a programming environment, Scratch become popular. I report the result of introducing Scratch into\nthe class. Compared to C and Java, students' understanding was improved.","subitem_description_type":"Abstract"}]},"item_10002_identifier_registration":{"attribute_name":"ID登録","attribute_value_mlt":[{"subitem_identifier_reg_text":"10.15109/00000126","subitem_identifier_reg_type":"JaLC"}]},"item_10002_publisher_8":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"佐野日本大学短期大学"}]},"item_10002_source_id_9":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"24340707","subitem_source_identifier_type":"ISSN"}]},"item_10002_version_type_20":{"attribute_name":"著者版フラグ","attribute_value_mlt":[{"subitem_version_resource":"http://purl.org/coar/version/c_970fb48d4fbd8a85","subitem_version_type":"VoR"}]},"item_creator":{"attribute_name":"著者","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"小林, 大輔"},{"creatorName":"コバヤシ, ダイスケ","creatorNameLang":"ja-Kana"}],"nameIdentifiers":[{"nameIdentifier":"204","nameIdentifierScheme":"WEKO"}]},{"creatorNames":[{"creatorName":"Kobayashi, Daisuke","creatorNameLang":"en"}],"nameIdentifiers":[{"nameIdentifier":"207","nameIdentifierScheme":"WEKO"}]}]},"item_files":{"attribute_name":"ファイル情報","attribute_type":"file","attribute_value_mlt":[{"accessrole":"open_date","date":[{"dateType":"Available","dateValue":"2019-06-21"}],"displaytype":"detail","filename":"研究紀要_第30号_06小林大輔.pdf","filesize":[{"value":"1.2 MB"}],"format":"application/pdf","licensetype":"license_note","mimetype":"application/pdf","url":{"label":"研究紀要_第30号_06小林大輔","url":"https://sanotan.repo.nii.ac.jp/record/148/files/研究紀要_第30号_06小林大輔.pdf"},"version_id":"9251fc8e-1ff7-4024-b96e-949a2e30460b"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"Scratch C","subitem_subject_scheme":"Other"},{"subitem_subject":"ava","subitem_subject_scheme":"Other"},{"subitem_subject":"プログラミング学習","subitem_subject_scheme":"Other"},{"subitem_subject":"ゲーム","subitem_subject_scheme":"Other"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourcetype":"departmental bulletin paper","resourceuri":"http://purl.org/coar/resource_type/c_6501"}]},"item_title":"Scratch によるプログラミング教育","item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"Scratch によるプログラミング教育"},{"subitem_title":"Programming Education Using Scratch","subitem_title_language":"en"}]},"item_type_id":"10002","owner":"14","path":["37"],"pubdate":{"attribute_name":"公開日","attribute_value":"2019-06-21"},"publish_date":"2019-06-21","publish_status":"0","recid":"148","relation_version_is_last":true,"title":["Scratch によるプログラミング教育"],"weko_creator_id":"14","weko_shared_id":-1},"updated":"2023-05-15T11:15:28.580085+00:00"}